Three Moves Ahead

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Aug 5, 2009 • 0sec

Three Moves Ahead 24: Episode 24

East India Company and other trading themed games take center stage this week. Listen as a full panel talks about where Nitro’s sailing business sim stands and falls. Is it possible to make cargo interesting? Are trading games pointless with a computer opponent?Tom’s final Fidgit diary on East India Company
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Jul 28, 2009 • 0sec

Three Moves Ahead 23: Episode 23

Sometimes a last minute topic change actually goes somewhere. Troy, Tom and Bruce have a long and detailed conversation about the challenges wargame and strategy game designers face when they try to capture the essence of an historical moment. How do you model insurgency? What makes WW2 the default combat model if not the default topic? Why are Tom and Bruce still scarred by Combat Mission Shock Force? Also a discussion of reading material, how Twilight Struggle works, and whether Balance of Power is a terrible game. Troy also manages to confuse two Middle East themed games. (Here’s the one Tom was talking about, here the one Troy was thinking of.) Then a long update on Dominions 3 and why Bruce is afraid. Norm Koger’s current project The new version of Dragoon Battlefront GDW’s Assault Tom’s Call of Duty 4 review
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Jul 21, 2009 • 0sec

Three Moves Ahead 22: Episode 22

After a month of absences, Bruce Geryk more than makes up for it in a tour de force conversation with special guest Bill Abner as they relive the fun of 1970s baseball simulation games. We open with a discussion of Blood Bowl, which Julian finds too difficult and Troy finds too easy. Then Tom, Julian and Troy sort of fade into the background for an hour.Listen to learn what kind of person replays historical seasons, why Blood Bowl is really a wargame, and whether sports simulations can ever measure up to the beauty of Championship Manager.Also an update on our Dominions 3 game, a promise to eventually get Bruce's side of the story, a quiz game from Tom Chick and a hip hop conclusion.
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Jul 14, 2009 • 0sec

Three Moves Ahead 21: Episode 21

Soren Johnson drops by to talk to Troy, Tom and Julian about how the future of strategy games is online - whether you like it or not. He drops some hints about what he is working on at EA, talks a little bit about Civ and why RTSes have to die in order to be reborn. Julian sells iPhones to everyone, too.We also conclude with our regular Dominions 3 update - there could be a war a-brewin'. Tom predicts the future course of the game.TravianIkariamQuarantine 2019Nile OnlineLeague of LegendsSoren's Blog
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Jul 7, 2009 • 0sec

Three Moves Ahead 20: Episode 20

The panel returns to game design territory with a discussion of the problem of runaway winners in strategy games. Can you design around it? Should you? How do you keep a game interesting for everyone?Also, a progress report on our Dominions 3 game.
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Jun 30, 2009 • 0sec

Three Moves Ahead 19: Episode 19

Troy, Tom and Julian look at the year so far and look ahead to see what games they liked and what they are anticipating. Detours into diving, naval warfare and whether Starcraft 2 will appeal to the masses.Stay tuned to the end for a look at who chose which race for their Dominions 3 multiplayer match and why. (Troy butchers his race name over and over, too. It's very stupid.)Fourmageddon Map for Dominions 3Tom comments on Starcraft's single player plansBill Abner's "Blood Bowl" BlogTroy's Half Year Round Up
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Jun 24, 2009 • 0sec

Three Moves Ahead 18: Episode 18

This week, the panel takes the pulse of strategy franchises. What makes you strong? What makes you weak? And is any particular franchise in trouble?We also give you a preview of our next epic multiplayer gaming experience. Will Tom and Julian redeem themselves after such a terrible showing last time? Not with this game.
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Jun 16, 2009 • 0sec

Three Moves Ahead 17: Episode 17

This week is all about Bruce as he goes on and on about how hard it was to write the manual for Dominions 3. The panel talks about how a manual is not the same as documentation, how even good games could be better with a paper friend and lots of other commentary that only reveals just how old we four actually are.Rome on 640KMy thoughts on the Dominions 3 manualGMT GamesBill Harris on Dwarf FortressBill Harris on Armageddon Empires
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Jun 9, 2009 • 0sec

Three Moves Ahead 16: Episode 16

Bruce shows up late, but we do get a full panel to talk about The Sims 3 and the franchise in general. Tom gets all artsy, Julian makes an odd comparison and Troy is a cheater. One of the four panelists hates The Sims, by the way. No prize for guessing who.And be sure to check out Crispy Gamer for Tom's Sims 3 RTS Challenge. Can you turn his loser into a success?Robin Burkinshaw's sad story of Alice and Kev
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Jun 4, 2009 • 0sec

Three Moves Ahead 15: Episode 15

Tom and I sit down with Johan Andersson of Paradox Interactive and Kim Soares of Nitro Studios to talk about Hearts of Iron 3, East India Company and what it's like for a hardcore strategy publisher at the new E3.Please excuse the background noise. E3 is a noisy place and Paradox had no ceiling on their meeting room. Context important links to follow.

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