Three Moves Ahead

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Jun 6, 2020 • 54min

Three Moves Ahead 498: Crusader Kings 3 Hands-On

Rob and T.J. got some hands-on time with an in-development build of Crusader Kings 3, and they have a lot to say about it. Can the medieval strategy sequel live up to its now august predecessor?
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7 snips
May 29, 2020 • 1h 14min

Three Moves Ahead 497: Gears Tactics

Rob is joined by Cameron Kunzelman and Evan Lahti to discuss Gears Tactics, which adapts the familiar rhythms and dynamics of Gears of War to a turn-based, squad-tactics format with generally positive results.
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4 snips
May 13, 2020 • 1h 16min

Three Moves Ahead 496: XCOM: Chimera Squad

Rob, Rowan, and Bruno Dias start working the mean streets of City 31 as they discuss XCOM: Chimera Squad.
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8 snips
May 1, 2020 • 1h 2min

Three Moves Ahead 495: Sports

With the sports world mostly on hold due to the COVID-19 pandemic, sports games have emerged to take their place in some of the oddest ways. Rob discusses this weird moment for sports sims with Troy, Jenn Cutter, and Kat Bailey. They chat about why sim motorsports seem to be working well, but most console sports sims don't seem to have the same resonance. Rob accuses Troy of being the target audience for beat reporting based on Out of the Park leagues. Troy denies the charge, then describes the travails of his Expos dynasty in detail.
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13 snips
Apr 23, 2020 • 1h 17min

Three Moves Ahead 494: Stellaris Federations

Rowan, Jon, and T.J. are joined by Waypoint and Friends at the Table's Austin Walker to once again ask the immortal question: Is Stellaris good now? On the heels of a diplomacy rework and four years of expansions, what has become of Paradox's oddball 4X space child?
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6 snips
Apr 16, 2020 • 1h 4min

Three Moves Ahead 493: Animal Crossing New Horizons

Fraser is joined by Jon Bolding, Dia Lacina, and Philippa Warr to discuss Animal Crossing: New Horizons, from the ways it connects to the city builder genre to the oddities of the game's premise.
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6 snips
Apr 9, 2020 • 1h 20min

Three Moves Ahead 492: The Last Autumn (Frostpunk)

Rob is joined by Cameron Kunzelman and Ethan Gach to return to the world of Frostpunk before the frost as the panel considers the game's latest DLC, The Last Autumn. In some ways it's an expansion the reveals some of the worst traits of Frostpunk, but in some other ways it reinvents and reimagines the game as a trickier and more credible management game.
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7 snips
Mar 25, 2020 • 59min

Three Moves Ahead 491: Master of Magic

This week we are going all the way back to 1994 to discuss Master of Magic. MoM, though not quite as popular as its bovine counterpart, was a very forward-thinking game. It offered many levels of customization not yet seen in gaming and inspired classic modern series like Dominions and Age of Wonders. Listen in as Rowan Kaiser, Jon Bolding, and Troy "Do you like what I've done with my hobbit hole?" Goodfellow discuss Master of Magic, sci-fi vs fantasy, and why generic magic isn't necessarily a bad thing.
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Mar 2, 2020 • 59min

Three Moves Ahead 490: Micro-RTS Games

Not every novel must be Inifinite Jest, not every RTS game must be Starcraft 2. Sure, sometimes you need to hold your copy of Starcraft 2 with the cover facing out so people at the coffee shop KNOW you're playing Starcraft 2, but sometimes you just want to play a quick game of something and get out. This week, Rob and Cameron Kunzelman discuss three RTS games the can be played in less time than it takes to listen to this episode. So once you are done loudly asking if the barista has a second bookmark you can borrow for the footnotes, take a listen to our discussion on Circle Empires, Escape Dead Earth, and Death Crown.
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4 snips
Feb 13, 2020 • 1h 19min

Three Moves Ahead 489: Mandate of Heaven

Rob, Brian "Chef Lu Bu" Smawley, Rowan, and T.J. discuss the Mandate of Heaven expansion for Total War: Three Kingdoms. Brian has been radicalized the populist vision of the Yellow Turbans and feels like only Zhang Jue has put in the work to lead China to a glorious new age. Rob and T.J., meanwhile, feel that incremental reform is the way to go. Rowan is out for themselves, but is also starting to wonder if that old Total War campaign inertia might not be settling in.

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