A tech director from Cartoon Network used Unity as a prototyping tool to show his ideas to a developer in Korea. He was frustrated because he was able to make things feel right with Unity, while the developer wasn't getting it right with their proprietary engine. Eventually, he realized that if they put all the prototyped actions together, it might feel great. The tech director contacted Unity about it, and although the game didn't make a lot of money, they learned a lot and it became a showcase for Unity development.

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode