This Much I Know - The Seedcamp Podcast cover image

Unity Founder, David Helgason, on the journey from young developer to democratising game development

This Much I Know - The Seedcamp Podcast

00:00

The Origins of Unity Development

A tech director from Cartoon Network used Unity as a prototyping tool to show his ideas to a developer in Korea. He was frustrated because he was able to make things feel right with Unity, while the developer wasn't getting it right with their proprietary engine. Eventually, he realized that if they put all the prototyped actions together, it might feel great. The tech director contacted Unity about it, and although the game didn't make a lot of money, they learned a lot and it became a showcase for Unity development.

Play episode from 26:45
Transcript

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app