
Zachary Jenkins
Cataclysm's developer
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Jan 24, 2012 • 0sec
Episode 20: Cataclysm
In this episode, the developer of the game Cataclysm talks about the post-apocalyptic roguelike set in New England. They discuss the game's inspirations, gameplay balance, NPC factions, decay in the game world, user interface, challenges of porting to Windows, gameplay vs simulationism, and the development and atmosphere of Cataclysm.
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