Tristan Zimmerman, designer of the award-winning game Shanty Hunters and author of the Molten Sulfur blog, joins for a deep dive into D&D mechanics. He discusses the Adventuring Day concept, meant for balanced gameplay across 6-8 combat encounters, and its practical challenges. Tristan shares memorable experiences from GenCon and how LARPing influenced his gaming journey. He also explores resource management and the evolution of spellcasting in D&D, emphasizing how innovative mechanics can reshape traditional gameplay and storytelling.