

The Adventuring Day (D&D) with Tristan Zimmerman
Jul 23, 2024
Tristan Zimmerman, designer of the award-winning game Shanty Hunters and author of the Molten Sulfur blog, joins for a deep dive into D&D mechanics. He discusses the Adventuring Day concept, meant for balanced gameplay across 6-8 combat encounters, and its practical challenges. Tristan shares memorable experiences from GenCon and how LARPing influenced his gaming journey. He also explores resource management and the evolution of spellcasting in D&D, emphasizing how innovative mechanics can reshape traditional gameplay and storytelling.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7
Intro
00:00 • 2min
Reflections on RPG Experiences and the Influence of LARPing
02:29 • 2min
The Mechanics of Adventuring in D&D
04:09 • 10min
Exploring the Evolution of the Adventuring Day in D&D
14:11 • 4min
Game Mechanics and Resource Management in RPGs
18:34 • 13min
Spellcasting Mechanics and Historical RPGs
31:43 • 19min
The Dichotomy of Storytelling in Dungeons & Dragons
50:23 • 3min