
Sid Meier
Legendary game designer
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Oct 25, 2016 • 1h 25min
Designer Notes 23: Sid Meier - Part 1
Soren Johnson interviews legendary game designer Sid Meier. They discuss using the Ayatollah Khomeini as an enemy, how Strike Eagle differentiated itself from Flight Simulator, and why the torpedo doesn’t go where the player aims it in Silent Spring.