
Lennart Nacke
Full professor and university research chair (University of Waterloo) specializing in human–computer interaction, games user research, and AI; currently building solopreneur educational products and advising on research communication and resilience.
Top 5 podcasts with Lennart Nacke
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28 snips
Feb 19, 2024 • 48min
Episode 76: Academic Writing in the Time of AI, with Prof. Lennart Nacke
Prof. Lennart Nacke discusses AI's impact on academic writing, mindset shift needed to embrace AI, ethical considerations, and future of publishing. Insights on using AI tools, overcoming challenges, and practical advice for researchers navigating AI. Tune in for expert dialogue on the intersection of AI and academic writing.

Jul 9, 2025 • 60min
208. Creating a new academic way with Dr. Lennart Nacke
Dr. Lennart Nacke, a full professor at the University of Waterloo specializing in human-computer interaction and AI, shares his journey from a challenging PhD to an inspiring postdoc and a fulfilling tenure-track career. He emphasizes building resilience and a supportive research culture while discussing the need for academics to embrace public communication and branding. Lennart also explores shifts in mindset from prestige to service, and offers practical tips for aspiring solopreneurs, highlighting the importance of aligning passion with real-world needs.

Jan 9, 2023 • 1h 5min
UX Research and the Acagamic Lens with Dr. Lennart Nacke
Dr. Lennart Nacke, UX Researcher, talks about the impact of gaming on mental and physical health, the influence of research on the gaming industry, and the perception of games as a positive influence. He also discusses his work in UX Research and how it continues to shape the design of games.

Nov 9, 2022 • 37min
Design Hires Interviews Lennart Nacke
Lennart Nacke is a professor at the University of Waterloo who specializes in gamification and UX Design. Nadia’s interview with him explores the differences between traditional game design and UX gamification, the profile and attributes of a UX game designer, and tips on how to effectively incorporate game elements into UX design. Here’s a look at our discussion: 1:00 : What Lennart has been working on recently 5:00 : The differences between traditional game design and UX game design 16:02 : Faux gamification in digital products & gamification tips for designers 25:50 : Incorporating gamification into design across different demographics 34:42 : Lennart’s upcoming classes & speaking engagements 36:11 : How to get in touch with Lennart Links mentioned in this episode: Book: Punished by Rewards by Alfie Cohen Book: The Grasshopper by Bernard Suits Toronto Change Days Event Website Lennart’s LinkedIn Profile Lennart’s Website, Acagamic.com Lennart’s Twitter Profile Lennart's YouTube Channel How to Write CHI Papers Podcast Games User Research Book Podcast

Jul 17, 2016 • 56min
018 - Biofeedback and Video Games
Lennart Nacke, a researcher from the University of Waterloo, discusses the use of biofeedback and psychophysiology in video games. They explore how physiological processes like heart rate and eye movement can be utilized by games to create new experiences. Topics also include measuring mental effort, incorporating physiological reactions into serious games, and using facial expression analysis for personalized gameplay.


