

018 - Biofeedback and Video Games
Jul 17, 2016
Lennart Nacke, a researcher from the University of Waterloo, discusses the use of biofeedback and psychophysiology in video games. They explore how physiological processes like heart rate and eye movement can be utilized by games to create new experiences. Topics also include measuring mental effort, incorporating physiological reactions into serious games, and using facial expression analysis for personalized gameplay.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7
Introduction
00:00 • 4min
Exploring the Use of Physiological Data in Video Games
03:52 • 2min
Exploring the Use of Physiological Reactions and Behavior as Inputs in Video Games
05:32 • 2min
Biofeedback and Psychophysiology
07:41 • 10min
Facial Expression Analysis in Video Games
17:40 • 19min
Gamifying Health Activities in Video Games
36:22 • 20min
Conclusion, Lucky Land Casino Ad, Super Start Battery Month
56:46 • 2min