
Juan Linietsky
Godot cofounder and lead developer
Best podcasts with Juan Linietsky
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Jan 26, 2024 • 17min
Compression is understanding
Juan Linietsky, Godot cofounder and lead developer, explores the similarities and differences between compression and machine learning. They discuss the challenges of developing a Learning Object Model and the potential for indie game development on Nintendo Switch using Godot, an open-source game engine. The episode also emphasizes the advantages of open-source projects and expresses gratitude towards community contributors.