The Stack Overflow Podcast

Compression is understanding

Jan 26, 2024
Juan Linietsky, Godot cofounder and lead developer, explores the similarities and differences between compression and machine learning. They discuss the challenges of developing a Learning Object Model and the potential for indie game development on Nintendo Switch using Godot, an open-source game engine. The episode also emphasizes the advantages of open-source projects and expresses gratitude towards community contributors.
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