Ingram Mao, the game director for Symphoni and co-founder of Tech Toys Studio, brings a unique perspective from his background in interior design and architecture to the world of VR gaming. He shares insights about the innovative mechanics that blend conducting a symphony with hand-tracked rhythm gaming. The discussion highlights the challenges and creative processes involved in developing immersive gameplay, the inspiration drawn from orchestral music, and the evolution of the game from mixed reality to fully immersive VR, promising an engaging player experience.