Dmitry Stepanov, an independent game developer known for creating the Fyrox game engine in Rust, dives into his fascinating journey. He discusses the challenges of building a game engine solo, the advantages of Rust, and innovations like hot reloading. Dmitry shares insights on game architecture, scripting, and managing complex UI elements. He also touches on community contributions and the financial aspects of pursuing creative projects, highlighting the passion driving the Fyrox development.