Carly A. Kocurek, a prominent figure in Digital Humanities, and Cody Mejeur, Director of the Amatrix Gaming Lab, engage in a vibrant discussion about their anthology, exploring the evolution of game studies. They tackle the challenges of curating diverse voices while maintaining cohesion. The conversation highlights the need for innovation in academia and emphasizes inclusivity within the field. Anecdotes about collaborative gaming experiences and the joy of tabletop role-playing games bring a personal touch, further emphasizing the importance of diverse narratives in game studies.