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Alice Cecile
Staff engineer at the Bevy Foundation, serving as lead technical project manager for the Bevy game engine. Experienced in data management and rendering, with a background in complex systems ecology.
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Oct 23, 2024
• 1h 18min
Architecting a Rust Game Engine (with Alice Cecile)
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Alice Cecile, a Staff Engineer at the Bevy Foundation and lead technical project manager for the Bevy game engine, dives into the intricacies of game development. She explains the innovative Entity Component System (ECS) that powers Bevy and its significance beyond gaming. Topics include performance optimization, effective resource management, and community-driven project sustainability. Alice also highlights the journey ahead for Bevy, emphasizing its potential benefits for indie developers as they navigate the evolving landscape of game design.
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