Laurence Pevsner, Director of Programming at Lux Capital and former speechwriter for the U.S. ambassador to the U.N., joins the discussion on AI election security. They unveil the new scenario 'DeepFaked and DeepSixed,' emphasizing collaboration among 54 players in an intelligence fusion setting to combat threats to democracy. The conversation dives into the complexities of election security, public-private partnerships, and the disruptive potential of deepfake technology. Insights from recent live runthroughs in New York and Washington reveal significant lessons learned in safeguarding American elections.
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Quick takeaways
The new scenario, DeepFaked and DeepSixed, shifts focus from competition to cooperation among diverse stakeholders to enhance election security.
Insights from gameplay reveal that strong interpersonal connections and effective communication are crucial for identifying and addressing election threats.
Deep dives
Introduction of Risk Gaming and New Roles
Risk gaming has evolved into a collaborative platform where industry experts come together to tackle pressing issues, such as election security. A new director of programming has been appointed, indicating a strategic effort to expand this initiative globally. The importance of effective coordination is highlighted, as herding busy professional participants into a shared space poses significant logistical challenges. As the program grows, it aims to deepen the interaction among diverse stakeholders involved in risk assessment and management.
The Dynamics of the DeepFake Game
The new risk gaming scenario, focused on AI election security, emphasizes the necessity for collective engagement from various roles including government and private sector participants. Unlike previous games where competition prevailed, this scenario fosters cooperation with a single success metric that all players strive to achieve together. Participants engage in a complex storyline involving coordination within an intelligence fusion center, reflecting the need to share critical information to connect disparate pieces regarding election threats. The cooperative gameplay approach aims to simulate real-world dynamics in managing election security risks.
Complexities of Election Security Threats
The simulation highlights the multifaceted challenges surrounding election security, particularly the influence of emerging technologies. It emphasizes how threats can arise from numerous sources, both foreign and domestic, affecting the integrity of the electoral process. Players grapple with the chaos of conflicting information and the need to identify valid threats, emphasizing the importance of critical evaluation and collaboration to ensure accurate threat assessment. Deepfakes and AI represent significant concerns, showcasing how technology complicates the landscape of misinformation and manipulation during elections.
Learning from Practical Scenarios
Analysis from recent sessions in New York and D.C. revealed surprising insights into participant performance and decision-making processes. The New York group excelled due to strong interpersonal connections and information sharing, while the D.C. group faltered by filtering their input too narrowly. The differences underline the value of fostering effective communication and the need for industry experts to break down silos for comprehensive understanding. This learning experience reinforces the significance of collaborative practices and underscores that improving election security requires adaptive strategies and ongoing dialogue between sectors.
We’re really excited to talk about the launch of our second public Riskgaming scenario, “DeepFaked and DeepSixed: AI Election Security and the Future of Democracy.”
DeepFaked and DeepSixed is a bit different from our previous political and economic simulations, which tend toward groups of 4-8 people negotiating, haggling and cajoling over the course of several hours. Instead, this game centers on an intelligence fusion center at the White House where 54 people come together to offer information and to seek out patterns of threats against American democracy. Player roles come from across government, international organizations, the private sector and non-profits, and are designed to offer both a crisp backstory as well as essential clues relevant to that character’s background. Everyone cooperates against the clock to identify critical threats before it is too late.
Lux’s director of programming Laurence Pevsner (who is making his Riskgaming podcast debut) and host Danny Crichton talk about the design of the game, what triggered its creation and the lessons we learned from two runthroughs in New York and Washington this week (including which city did better to protect American elections).
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