

EP: A Year of UFO 50 - Devilition
Nov 29, 2024
Tanya X. Short is the captain of Kitfox Games, known for creative titles like Boyfriend Dungeon. In this conversation, she unveils 'Devilition', a puzzle strategy game where players drive a demon horde out of town. The team discusses nostalgic gameplay challenges and the game's lack of a save feature. Tanya reflects on her past successes and the influence of classic games like Diabolica on modern gaming. With insights on resource management and player engagement, they explore the emotional rollercoaster that gaming can provide.
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Devolition's Origins
- Derek Yu and Jon Blow created a similar game called Diabolica in 1999.
- Devolition shares many mechanics and sprites, raising questions about its inclusion in UFO 50.
Check Your Work
- Doug Wilson argues that Devolition isn't a puzzle or memory game, but a "check your work" game.
- Players meticulously plan explosions, holding information in their heads due to a lack of UI hints.
Nick Suttner's Frustration and Revelation
- Nick Suttner found Devolition frustrating when played methodically, failing on level 9 after 45 minutes.
- Playing faster and sloppier made it more enjoyable but he barely missed the cherry condition (30,000 points).