

Adam Dolin & Jolie Menzel
Feb 3, 2025
Adam Dolin is a narrative designer and instructor with a rich background at top studios like Sony Santa Monica, while Jolie Menzel brings her diverse expertise from notable companies like Ubisoft. They dive into the essence of narrative design in gaming, exploring the roles of creative directors and the importance of game openings. The duo discusses the challenges of player choice, effective dialogue writing, and the evolving landscape of game development. Expect insights on innovation, inspiration, and the value of collaboration in storytelling!
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Adam's Career Start
- Adam Dolin began his career in audio, interning at Technicolor Interactive.
- He worked on Mass Effect 2 and Uncharted 2, observing renowned voice actors.
Jolie's Career Journey
- Jolie Menzel's career journey includes Ubisoft, Rocksmith, Gears of War, and The Witcher.
- She worked at Netflix, Probably Monsters, and now a secret narrative project.
Defining Narrative Design
- Narrative design in games is studio-dependent, but involves storytelling through mechanics and UX.
- It goes beyond dialogue and story structure, intertwining with player interaction.