

đ How War Drone 3D Hits $65K/day mainly with Organics, not UA. Warfare drone game from Miniclip!
We dissect Miniclipâs War Drone 3D, a surprise hit blending realistic drone fantasy, hypercasual onboarding, and ruthless gacha with relentless ad monetization. With over 50 percent organic downloads, scaling past 300,000 installs per day at peak, and daily revenues topping $65,000, War Drone 3D proves you can go viral with core gameplay, slick visuals, and a smart (but sometimes broken) upgrade loop.
Whatâs inside:
Viral Organics: Over half of all downloads are organic, driven by gameplay that looks and feels like real drone footage. Younger demographics are hooked on the ânews mediaâ aesthetic and immersive perspective.
Tower Defense, Shooter, Hypercasual: Fast onboarding, no menu bloat, and youâre shooting in seconds. The core loop is classic tower defense, layered with shooter upgrades and skill cardsâinstantly accessible, but with depth for longer-term play.
Rewarded Ads and Gacha Monetization
Progression and Pain Points
Creative UA and Organic Blend: Ads leverage real drone footage aesthetics, survival hooks, and âbreaking newsâ memes. Vertical and story formats are underusedâbig opportunity for TikTok and Instagram growth.
Key Takeaway:
War Drone 3D proves you can scale to millions without heavy UA if you nail fantasy, onboarding, and reward loops. Add better gacha balancing, creative iteration, and the skyâs the limit.
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This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Letâs not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.
Panelists: â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â Jakub Remiaâ â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â r,â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â Felix Braberg, Matej Lancaricâ
Podcast:
Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipg
Chapters
00:00 Introduction and Technical Issues
02:04 Overview of War Drone 3D
04:00 Gameplay Mechanics and Balancing
07:03 Game Design and User Experience
12:02 Monetization Strategies and Ads
19:09 User Engagement and Replayability
22:58 Market Performance and Future Prospects
25:21 Ad Revenue Insights and Gameplay Mechanics
28:03 Game Design and User Experience
30:59 Improving Game Mechanics and Progression Systems
35:00 Marketing Strategies and Audience Engagement
39:57 Creative Approaches in Game Advertising
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Matej Lancaric
User Acquisition & Creatives Consultant
â https://lancaric.me
Felix Braberg
Ad monetization consultant
â https://www.felixbraberg.com
Jakub Remiar
Game design consultant
â https://www.linkedin.com/in/jakubremiar
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Please share feedback and comments - matej@lancaric.me