

Episode 57: Roguelike of the Year 2012
Dec 28, 2012
Hosts discuss challenges in determining Roguelike game of the year, controversy over erotic roguelikes, appeal of Lua for scripting in game development, trend of first person shooter roguelikes, debate over whether commercial action RPGs qualify as roguelikes, discussion on what constitutes a roguelike and exploration of introducing tiles and cool items in the game. They also mention recent updates and releases in the genre, highlight popular roguelike games and their communities, and express disappointment in the lack of game discussions in general communities.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10
Introduction
00:00 • 6min
Determining the Roguelike Game of the Year
05:40 • 7min
Controversy and Criteria
12:31 • 20min
The Appeal of Lua for Scripting in Game Development
32:12 • 3min
First Person Shooter Roguelikes: Challenges and Potential
35:31 • 7min
Trend of Commercial Action RPGs in the Rogue-like Genre
42:29 • 2min
The Debate Over What Constitutes a Roguelike
44:09 • 12min
Exploring the Introduction of Tiles and Cool Items
56:01 • 19min
Discussion on Roguelike Games with Important Updates and New Releases
01:15:29 • 3min
Roguelike Games and Their Communities
01:18:05 • 13min