Hosts discuss challenges in determining Roguelike game of the year, controversy over erotic roguelikes, appeal of Lua for scripting in game development, trend of first person shooter roguelikes, debate over whether commercial action RPGs qualify as roguelikes, discussion on what constitutes a roguelike and exploration of introducing tiles and cool items in the game. They also mention recent updates and releases in the genre, highlight popular roguelike games and their communities, and express disappointment in the lack of game discussions in general communities.
The annual Roguelike of the Year poll aims to encourage discussion and exploration of interesting games, regardless of their strict definition as Roguelikes.
Determining when a game is officially released poses challenges due to factors like early access and private releases, highlighting the complexity of the gaming landscape.
Various Roguelike games, such as FTL and Tales of Maj'Eyal, are praised for their unique features, dedicated communities, and continuous updates, speculating their performance in the poll and appeal to the Roguelike community.
Deep dives
Roguelike of the Year Poll and Changes to Parameters
This episode discusses the annual Roguelike of the Year poll, which is a compilation of two lists: the actively developed Roguelike lists and the news on Rogue Basin. The host mentions that last year's poll did not include certain notable games, such as Dungeons of Dreadmoor and Binding of Isaac, so additional criteria were added to include them. This year, the host has taken a further step by compiling a list of Roguelikes released in 2012 from various sources. The aim is to encourage discussion and exploration of interesting games, regardless of whether they fit the strict definition of a Roguelike.
Challenges in Defining Game Releases and the Importance of Developer Intention
The episode explores the challenges of determining when a game is officially released. It discusses factors such as early access, private releases, and Kickstarter demos that complicate the definition of release. The host emphasizes the significance of developer intention and whether a game is publicly available. There is also mention of controversial sub-genres like erotic Roguelikes and the debate around including them in the poll. Ultimately, the episode highlights the complexity and scale of the gaming landscape, with hundreds of games to consider and diverse sources for discovery.
Notable Roguelike Games and Their Potential Performance in the Poll
Several Roguelike games are mentioned as potential contenders in the poll. These include games like Roguelike Radio Podcast, FTL, Tales of Maj'Eyal, and Red Rogue. Each game is praised for its unique features, dedicated communities, and continuous updates by their respective developers. Discussing their gameplay mechanics, improvements, and originality, the episode speculates on their performance in the poll and their appeal to the Roguelike community.
Main Idea 1
The hosts discuss the potential of 3D procedural generation and the challenges it presents.
Main Idea 2
The hosts mention some notable roguelike games from the past year, including FTL and A-dum, and discuss their potential impact on the genre.