Design Better

Gareth Hinds: A golden age for the graphic novel

Feb 26, 2025
Gareth Hinds, creator of acclaimed graphic novels like Beowulf and The Odyssey, dives into the renaissance of the graphic novel medium. He shares how his background in video game design influences his unique storytelling and artistic style. The conversation highlights the significance of graphic novels in engaging young readers and the intricacies of adapting classic literature. Gareth also explores the publishing landscape, discussing challenges with traditional and self-publishing, alongside the impact of generative AI on creativity.
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INSIGHT

Graphic Novel Renaissance

  • Graphic novels are having a resurgence, allowing diverse storytelling.
  • Notable figures like Yuval Noah Harari and John Lewis have embraced the format.
ANECDOTE

From Fairy Tales to Classics

  • Gareth Hinds's graphic novel journey began with a Grimm fairy tale adaptation for a college project.
  • Positive feedback and teacher enthusiasm led him to adapt Beowulf and other classics.
ANECDOTE

Video Game Design Background

  • Hinds worked in video game design for 11.5 years, including at Looking Glass Studios.
  • This provided a stable income, software skills, and project management experience.
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