

The "Too Many Games" Problem (Jason Schreier)
9 snips Oct 13, 2025
Jason Schreier, a veteran video game reporter and author, dives deep into the paradox of gaming's abundance. He discusses how players enjoy a plethora of affordable games, but this overload creates headaches for developers struggling with visibility. As indie studios find it hard to stand out amid daily launches, larger publishers pivot to free-to-play models to reach wider audiences. Schreier also analyzes how platforms like Roblox shift expectations and how today's high-quality game surplus differs from past industry crashes.
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Abundance Is A Discoverability Problem
- The videogame industry faces an attention and discoverability crisis despite record numbers of releases.
- Gamers benefit from abundance while companies struggle to get visibility and revenue.
Tools Lower Barriers; Visibility Falls
- Game development tools and distribution have been democratized, letting many more creators ship games.
- Easier release processes mean more supply but make it harder to stand out on platforms like Steam.
Player Habits Shift Demand
- Newer players' habits center on Roblox and persistent online services, not traditional store-front releases.
- This shifts demand away from buy-to-play releases toward user-generated and live-service experiences.