
The Andrew Price Podcast #38: Using Blender Professionally, with Daniel Bystedt
4 snips
Feb 23, 2023 AI Snips
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Episode notes
Career Path Into VFX
- Daniel Bystedt started at Goodbye Kansas as a character artist and later became head of modeling before moving roles within the studio.
- He described the studio's work on film, TV and game cinematics including titles like The Walking Dead and Cyberpunk.
Early Blender Returner
- Daniel adopted Blender around version 2.48 and returned later when interested in rendering and modeling workflows.
- He praises Blender's freedom since studios avoid extra license costs and he used it alongside Maya in pipelines.
Blender Adoption Is Departmental
- Blender is widely adopted in Goodbye Kansas's concept art department but not universally across all disciplines.
- Usage spans layout, modeling and some grooming, depending on artist preference.
