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Blender Development - Is Belinda a Good Idea?
Belinda is missing to actually be used seriously in production, not just concept art, but like the final rendering product. Our studio has been moving more and more into using USD in production. A lot of the pipeline parts like rendering, like lighting and look dev and that kind of thing are moving away from my end into Houdini which is still under development. So it wouldn't make sense to use Blender currently in its like used implementation in a strictUSD pipeline for lighting for instance.