

#1532: Tenderclaws’ “Face Jumping” Explores the Frontiers of Eye-Tracked Locomotion in Poetically Surreal Short
Mar 29, 2025
Samantha Gorman and Danny Cannizaro, co-studio leads at Tender Claws, delve into their award-winning VR project, 'Face Jumping.' They discuss the innovative use of eye-tracked locomotion that allows players to swap perspectives by locking eyes with characters. The podcast explores the emotionally charged narrative design, the blending of different media forms, and the poetic undercurrents of their storytelling. With a focus on immersive interactions, they also address the future of spatial computing and the evolving landscape of virtual reality experiences.
Chapters
Transcript
Episode notes
1 2 3 4 5 6
Intro
00:00 • 2min
Innovating Reality: Eye-Tracked Locomotion
02:25 • 14min
Exploring Narrative Design Through Prototypes and Intuitive Connections
15:58 • 3min
Exploring Multiple Paths and Endings in Interactive Gaming Experiences
18:50 • 4min
Exploring Eye-Tracking in VR
22:26 • 18min
Exploring the Evolution of Spatial Computing and Storytelling
40:16 • 3min