Ludology

Ludology Episode 203 - Winging It

Jun 30, 2019
Elizabeth Hargrave, acclaimed designer of the popular board game Wingspan, joins the discussion, offering insights from her unique transition from healthcare policy to game design. They dive into the intricacies of creating engaging engine-building games while emphasizing the importance of rigorous playtesting and player engagement. Hargrave also shares fascinating stories about the thematic depth of her games, such as Tussie Mussy, and the historical narratives woven into gameplay, showcasing how games can reflect and influence culture.
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INSIGHT

Balanced Multi-Track Engine Building

  • Wingspan's engine building divides into three mostly independent engines for cards, food, and eggs.
  • Players must engage all three, balancing them like rock-paper-scissors, to keep gameplay dynamic and avoid dominant strategies.
INSIGHT

Why Engine Builders Engage Players

  • Engine building games appeal because players enjoy building and upgrading their own systems.
  • Progression feels satisfying, and player-driven asymmetric powers emerge naturally through engine choices.
ADVICE

Stack Decks for Effective Playtests

  • Stack the deck intentionally during playtests to evaluate card interactions and balance.
  • Forcing scenarios helps discover overpowered combos and ensures thorough testing coverage.
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