

How we got from Batman to Suicide Squad [Resties]
Jan 23, 2024
Rocksteady, the video game studio behind the Batman trilogy and Suicide Squad game, discusses their journey from creating superhero games to a looter shooter. They reflect on the strengths of the Batman games, the challenges of creating a Suicide Squad game, and the evolution of AAA game development. The hosts also share their excitement for the pixelated space exploration game, Cobalt Core.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7
Introduction
00:00 • 3min
Discussion on Results of Minaru Poll and Flaw in the Argument
02:56 • 2min
From Batman to Suicide Squad: A Journey and a Potential Win
04:40 • 4min
The Evolution of Batman Games and the Rise of Argonaut Games
08:57 • 2min
The Founding of Rocksteady Studios and the Creation of Batman Arkham Asylum
11:12 • 18min
Gameplay Trailer and Challenges
29:29 • 10min
Cobalt Core: A Pixelated Space Exploration Game
39:29 • 14min