Roles reverse as Dale joins Stephen and Lydia for a Nice Game Jam prompted by Mark. The results are an antiques-fueled jaunt through time, and an unexpected win for Stephen.
Prompt
"Come up with a game where the winner is the player who gets (or gets closest to) a certain amount of points, but that amount changes from round to round. Hard mode variant: the players don’t always know what the amount is."
Game type
Tabletop game
Player count
2-8
Materials
Set of item cards from various years
10 chips for each player
Set of years/events
Timer
Setup
- Place 8 item cards on the table easily accessible for all players.
- Pick a random year/event.
- Set timer for 1 minute.
Rules
- Start the timer to start the round
- While the timer runs, players place chips on items to bid on them
- When the timer runs out, the player with the most chips on an item gets that item. In a tie, no one gets an item and it gets added to the pool during the next round
- Items that are earned get their times revealed, player closest to the chosen year/event wins
- Play repeats for three rounds, player with the most round wins wins the game
Remember Everything You Learn from Podcasts
Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.