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The AIAS Game Maker's Notebook

Return to Monkey Island with Ron Gilbert and Dave Grossman

Oct 31, 2022
Ron Gilbert and Dave Grossman, creators of the Monkey Island series, discuss their journey into game development, developing the series at LucasArts, balancing the old and new in Return to Monkey Island, and tackling controversial endings.
01:29:15

Podcast summary created with Snipd AI

Quick takeaways

  • The Return to Monkey Island game aimed to strike a balance between honoring the past and offering a novel experience.
  • The puzzle design in the game focused on being challenging and engaging while respecting the player's time.

Deep dives

The Origins of the Return to Monkey Island

The idea to create a new Monkey Island game started with a casual conversation between Austin Winter and Nigel Lori. Austin Winter was approached by Nigel Lori, who had connections in Disney licensing, and they discussed the possibility of obtaining the license for Monkey Island. Winter then reached out to Dave Grossman, and together they brainstormed ideas for a new Monkey Island game. One key decision they made was to start the game right after Monkey Island 2, addressing and reimagining the controversial ending of the second game. This decision set the stage for a new, yet familiar, adventure.

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