

Recast: The Funcanny Valley - Spellbound and Gagged
Jan 16, 2025
Ellen Weatherford, host of "Spellbound and Gagged", dives into the fascinating uncanny valley phenomenon, exploring how lifelike robots can evoke discomfort in humans. The conversation mixes humor with science, touching on personal anecdotes and the psychological impacts of AI. They also discuss how perceptions vary among different groups, including children with autism. With hilarious insights on animated characters and media representation, the dialogue navigates the complex emotions intertwined with technology and human attraction to the non-human.
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Quantifying the Uncanny
- The Uncanny Valley, where human likeness in robots becomes repulsive, is difficult to quantify.
- Original graphs used "affinity" and "human likeness" as axes, lacking numerical units.
Movement Amplifies the Uncanny
- Masahiro Mori highlighted the role of movement in the Uncanny Valley effect.
- A still, non-humanlike robot becomes relatable when it moves like waving.
Initial Advice: Avoid Realism
- Masahiro Mori advised roboticists to avoid designing realistic robots to sidestep the Uncanny Valley.
- This was practical advice in 1970 due to technological limitations.