
Magic: The Gathering Drive to Work Podcast #1109: Murders at Karlov Manor Set Design with Andrew Brown
Feb 9, 2024
Exploring the evolution of game mechanics in 'Murders at Karlov Manor', including the design decisions behind creature morph abilities and collect evidence cards. Delving into the versatility of split cards and graveyard resources in gameplay design. Unraveling the mechanics of 'Bite Down on Crime' card and the development of detective-themed cases. Discussing the challenges and successes in designing quest-style cards in Magic: The Gathering.
Chapters
Transcript
Episode notes
1 2 3 4 5 6
Introduction
00:00 • 2min
The Evolution of Game Mechanics
01:53 • 5min
Exploring Hybrid Mechanics and Graveyard Resources in Gameplay Design
06:40 • 2min
Unraveling the Mechanics of 'Bite Down on Crime'
08:43 • 6min
Evolution of Quest-Style Cards in Magic: The Gathering
14:14 • 3min
Designing Detective-Themed Card Cases
17:37 • 15min
