

The State of UGC Gaming in 2024
23 snips Feb 4, 2024
This podcast episode discusses the growing impact of user-generated content (UGC) in gaming, including trends and developments on platforms like Roblox and UEFN. It explores successful UGC experiences, game-changing features, and strategies for approaching this market. Additionally, it touches on the changing landscape of the gaming market, challenges faced by Fortnite compared to Roblox, unlocking creativity through UGC, and Novik's offerings.
AI Snips
Chapters
Transcript
Episode notes
David's Roblox Discovery Story
- David Taylor discovered the Roblox platform while researching Web3 and saw its massive daily active user base compared to similar platforms.
- His initial research led him to become deeply involved with UGC games and producing influential content on Roblox economics.
Roblox's Immense Scale
- Roblox reaches 350 million monthly active users and 70 million daily active users, surpassing major consoles in scale.
- However, its revenue is smaller compared to consoles, highlighting a monetization gap despite vast popularity.
Roblox Player Migration Patterns
- Roblox players typically migrate rapidly between multiple games in one session rather than sticking to one.
- Developers must use strong incentives like daily rewards to retain players and appeal to the algorithm.