

Book Club: The Design of Everyday Things (Part 4) - When Is A Door Bad Design?
Disruptors and curious minds! Welcome to the Book Club. Where you read and think and expand your thinking together with us. This week we're reading chapter four of 'The Design of Everyday Things', by Don Norman. Designers across the world call this book a design classic. We're not designers, we're readers, book lovers and curious minds, so much to learn. In this week's book club we speak about: 📖 The Ikea affect and bad design. 📖 Why bad design exists all around you. 📖 The 4 kinds of design constraint. 📖 Legacy problems. 📖 People's response to change. 📖 Sound and signifiers. 📖 And much more design chaos and templates and UX wonderings. Please enjoy the show! And tell your friends! And click subscribe! - - - - -- - - - -- -- Timestamps 0:00 Disruptors and curious minds 0:42 Doors & mapping = bad design 1:44 Design constraints 3:54 The Ikea Effect 7:24 Physical, cultural, semantic & logical 11:03 We're baffled, man 13:55 Skeuomorphic - wtf? 17:12 When sound is quicker than light 20:07 What did we learn today? - - - - - - - - - - - - - -- Check out these other episodes from the book club: The design of everyday things chapter 3: https://www.youtube.com/watch?v=RcZJqtxGrmw&ab_channel=ThinkingOnPaper The Nexus, chapter 1: https://www.youtube.com/watch?v=PFu2RtlE80o&t=472s&ab_channel=ThinkingOnPaper The Nexus, chapter 6: https://www.youtube.com/watch?v=gmoDWgDkZW8&t=58s&ab_channel=ThinkingOnPaper Why this book, you ask? In a world saturated with AI created content, human thought is more important and powerful than ever. But reading books isn’t enough. You have to read the right books: books which have stood the test of time; books applicable across domains; books that are as relevant today as they will be in ten, fifty, a hundred years time. At least that’s what we think. Which is why our next book was first published in 1988. It’s a story of how people interact with technology. The good, the bad and the ugly of UX and design. What works and what doesn’t. Why it works and the frameworks and mental models that will help you improve your own designs, whatever they may be. Storytelling, design constraints, human error, culture, competitive forces, launching a new product, complexity, human-centred design. You’ll never look at your kettle or a web page in the same way again. Here’s a quote: ‘If I were placed in the cockpit of a modern jet airliner, my inability to perform well would neither surprise nor bother me. But why should I have trouble with doors and light switches, water faucets and stoves?” And here’s another: “Good design requires good communication, especially from machine to person, indicating what actions are possible, what is happening, and what is about to happen.” Drop your comments below! - - - - - - - - - - - About: We are two writers trying to understand emerging technology via the written word. Having a book club where we could share ideas and improve our thinking together with the TOP community was always part of the plan. Jeremy is a futurist, writer, and nexus thinker with a near twenty year history at the intersection of technology, entertainment and brand. He is the co-founder of Tunewelders and SoundObjects and creator of the Write To Know You program. Mark is a creative writer, futurist thinker and trainee Nexus thinker. He writes, researches and thinks about web3 and emerging technology for LVMH and Culture3. Links To The Show: Sign up to the book club - http://www.thinkingonpaper.xyz/bookclub Connect With Mark - https://linktr.ee/markfielding Connect With Jeremy - https://www.jeremygilbertson.com/ #bookclub #bookcommunity #emergingtechnologies #uxdesign