
Not Another D&D Podcast D&D Court: Questionable Curses, Quiet Cousins and The Ravenloft Sequestering
Jul 26, 2024
The courtroom is in session as Justices tackle listener-submitted D&D disputes with humor. A cursed shipwreck sparks debates on DM transparency and player reactions. The dilemma of a silent cousin raises questions about DM and player responsibilities. Creative solutions like themed pancakes are proposed to mend table dynamics. An Owlin Ranger's struggles against a birdless Ravenloft lead to speculation on DMs overcorrecting. The panel emphasizes the importance of rolling in front of players to maintain trust and keep the game authentic.
AI Snips
Chapters
Books
Transcript
Episode notes
Telegraph Curses, Don't Ambush Players
- When placing cursed items, telegraph danger with description or reveal the curse when it matters to preserve player agency and drama.
- Roll or hint publicly and make the moment theatrical instead of secretly applying harsh mechanical penalties.
Check In On Silent Players
- If a player at your table is silent or missing in-character, check in out-of-character quickly to protect their experience.
- As DM, cut scenes or directly address the absent player's situation instead of letting it drag on.
DM Panic Can Break Player Backstories
- DM panic about player abilities can cause overcorrections that break player backstories and world cohesion.
- Engaging a player's backstory is work, but heavy-handed bans (like 'no birds') often signal avoidance, not design.




