The Lord of the Rings, written by J.R.R. Tolkien, is an epic high fantasy novel set in Middle-earth. The story follows Frodo Baggins, a hobbit who inherits the One Ring from his uncle Bilbo. The Ring, forged by Sauron, holds the power to control all other Rings of Power and must be destroyed in the fires of Mount Doom to prevent Sauron's return. Frodo is joined by a fellowship of other characters, including Gandalf the Grey, Samwise Gamgee, Aragorn, Legolas, Gimli, and Boromir, as they embark on a dangerous quest across Middle-earth. The novel explores themes of good vs. evil, the corrupting influence of power, and the struggle between fate and free will[3][4][5].
In this groundbreaking book, David Deutsch argues that explanations have a fundamental place in the universe and that improving them is the basic regulating principle of all successful human endeavor. The book takes readers on a journey through various fields of science, history of civilization, art, moral values, and the theory of political institutions. Deutsch explains how we form new explanations and drop bad ones, and discusses the conditions under which progress, which he argues is potentially boundless, can and cannot happen. He emphasizes the importance of good explanations, which he defines as those that are 'hard to vary' and have 'reach', and argues that these explanations are central to the Enlightenment way of thinking and to all scientific and philosophical progress.
This book is the first collection of the Calvin and Hobbes comic strip, which was published starting from November 18, 1985. It introduces readers to Calvin, a imaginative and energetic six-year-old boy, and his best friend Hobbes, who is either a real tiger or a stuffed toy depending on the perspective. The strip is known for its blend of humor, surrealism, and poignant commentary on childhood and imagination. The early strips in this collection showcase Watterson's developing drawing style and the initial characterizations of Calvin and Hobbes.
This book features a series of illustrations by Simon Bisley, inspired by themes and stories from the Bible. It showcases Bisley's unique artistic style, blending elements of fantasy and realism. The work is presented as a 'work in progress', highlighting Bisley's creative process and interpretation of biblical narratives.
The Art of Simon Bisley showcases the artist's distinctive style, which blends elements of fantasy, science fiction, and surrealism. The book includes a wide range of his work, from comic book art to concept designs, offering a comprehensive look at his creative output. It highlights his contributions to iconic characters like Lobo and Sláine, as well as other projects that demonstrate his versatility and artistic depth.
Sláine: The Horned God is a graphic novel that follows the story of Sláine, a Celtic warrior, as he attempts to unite the tribes under the guidance of the Earth Goddess. The story is rich in Irish mythology and features Simon Bisley's iconic artwork. It explores themes of matriarchy and the struggle against dark forces.
This book is part of the Dr. Grordbort's series, which satirizes pulp fiction from the late 19th to the early 20th century. It features detailed illustrations and descriptions of fantastical ray guns and other inventions, set in a parallel universe inspired by the late 1800s to the 1930s.
Richard Taylor is the co-founder and creative lead at Wētā Workshop, which he runs with his wife and co-founder Tania Rodger. Wētā Workshop is a concept design studio and manufacturing facility that services the world’s creative and entertainment industries. Their practical and special effects have helped define the visual identities of some of the most recognizable franchises in film and television, including The Lord of the Rings; Planet of the Apes; Superman; Mad Max; Thor; M3gan; and Love, Death, and Robots.
Greg Broadmore is an artist and writer who has been part of the team at Wētā Workshop for more than 20 years. His design and special-effects credits include District 9, King Kong, Godzilla, The Adventures of Tintin, and Avatar, and he is the creator of the satirical, retro-sci-fi world of Dr. Grordbort’s. He is currently working on the graphic novel series One Path, set in a brutal prehistoric world where dinosaurs and cavewomen are locked in a grim battle for supremacy.
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TIMESTAMPS:
- [00:00:00] Start
- [00:08:51] Albertosaurus vs. bear.
- [00:10:10] The Richard Taylor office tour.
- [00:12:27] How Richard was inspired to begin sculpting.
- [00:15:42] Being influenced by — and meeting — stop-motion legend Ray Harryhausen.
- [00:18:08] Connecting with Dick Smith, the ‘grandfather’ of makeup effects.
- [00:19:17] Sculpting in margarine and breaking into the industry.
- [00:23:57] Tinfoil sculpting and teaching creativity to kids.
- [00:28:00] Wētā’s evolution from a small team to a 400-person creative hub.
- [00:35:57] 99 Dodgy Slips and 99 Deadly Sleds.
- [00:41:43] Greg’s artistic education and unique process.
- [00:46:11] The art must flow! But how does Greg make it happen?
- [00:47:54] The Auckland mural: when flow goes too far and Lemmy has to be replaced.
- [00:48:42] How Greg boarded the Wētā Workshop train after years on the dole.
- [00:51:59] The David Deutsch influence: curiosity, fun, and learning.
- [00:53:05] Philosophizing around art and creative problem-solving.
- [00:54:45] How Wētā’s Gallipoli exhibition makes WWI relevant to modern museumgoers.
- [00:59:04] The challenges of clothing giants and hitting deadlines.
- [01:03:33] How Wētā attacked the massive scale of the Lord of the Rings project with a can-do attitude.
- [01:11:23] Richard’s four tenets (plus one bonus tenet).
- [01:13:39] The unique advantages of operating in New Zealand.
- [01:16:42] The unwavering self-belief of Peter Jackson’s leadership style.
- [01:20:10] Richard’s advice for anyone seeking to cultivate their own creativity.
- [01:23:03] Artistic immortality: leaving a creative legacy.
- [01:24:13] Greg explains the retro sci-fi angle behind his Dr. Grordbort’s and ray gun projects.
- [01:28:55] The metaphysics of creative direction.
- [01:36:09] How Greg’s new book, One Path, came about.
- [01:40:02] Tools Greg used for conceptualizing One Path.
- [01:41:55] Where the curious can see more of Greg’s work.
- [01:43:18] How many destinations does Greg imagine One Path will reach?
- [01:45:02] Why working on District 9 was often frustrating, but ultimately rewarding.
- [01:50:39] How can an artist maintain a healthy detachment from their own work?
- [01:57:35] Greg’s inspirations.
- [02:06:20] What’s Bill Watterson (Calvin and Hobbes) up to these days?
- [02:08:53] What is art really about for Greg?
- [02:10:10] How Aaron Stupple changed Greg’s life.
- [02:13:13] Bestiaries, folios, and fondly remembered library books.
- [02:15:39] Parting thoughts.
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