

Using Trail of Cthulhu 2e with Kenneth Hite and Gareth Ryder-Hanrahan
Oct 7, 2024
Kenneth Hite and Gareth Ryder-Hanrahan, co-authors of Trail of Cthulhu 2nd Edition, dive deep into the eerie world of Lovecraftian horror set in the 1930s. They discuss the game’s evolution, focusing on character development and emotional stakes within the narrative. The duo also contrasts different gameplay styles and the influence of societal dynamics on storytelling. Plus, they share their creative process for crafting haunting scenarios and explore the interplay between cosmic entities and mortal experiences, enriching the gaming landscape.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12
Intro
00:00 • 2min
Character Depth in Trail of Cthulhu
01:34 • 4min
Exploring Playstyles and Narrative Innovation
05:13 • 18min
Evolving Gameplay in Trail of Cthulhu
23:26 • 13min
The Haunted 1930s: An Atmospheric Exploration
36:33 • 9min
Navigating Creativity and Copyright in RPGs
45:27 • 8min
Crafting Horror: Trail of Cthulhu Scenarios
53:55 • 8min
The Art of Storytelling in Gaming
01:02:02 • 10min
Cosmic Entities and Mortal Understanding
01:12:05 • 15min
Enhancing Game Development through Community Insights
01:26:41 • 2min
Creative Campaign Frames for Mage: From Sex Magic to Teamwork Mysteries
01:28:47 • 2min
Cthulhu and Cowboys: A Role-Playing Journey
01:30:29 • 6min