

Catching up with ILM Immersive’s Steve Biegun
Oct 21, 2023
Returning guest Steve from ILM Immersive talks about creating a dynamic masking effect in Unreal Engine 5.1. They also discuss showcasing work, pronunciation confusion, updates in Unreal Engine, the role of a senior technical artist, remote work challenges, childhood love for Star Wars, video game reviews, the immersive gaming experience, and comparisons between Quest 2 and Valve Index headsets.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8
Introduction
00:00 • 2min
Showcasing Work, Pronunciation Confusion, and Unreal Engine Updates
02:21 • 2min
Exploring Complex Systems and the Role of a Senior Technical Artist
04:42 • 3min
Working in Unreal Engine and Remote Work Challenges
07:46 • 14min
Childhood Love for Star Wars
21:41 • 20min
Personal Side Projects and Game Reviews
41:38 • 9min
The Immersive Gaming Experience
50:46 • 23min
Comparing Quest 2 and Valve Index Headsets
01:14:09 • 13min