

EP: A Year of UFO 50 - Mooncat
Dec 20, 2024
Joining the conversation is Bennett Foddy, the mastermind behind quirky titles like 'Getting Over It' and 'QWOP,' now developing 'Baby Steps.' The podcast dives into the platforming adventure of 'Mooncat' and its quest for an egg through vivid landscapes. Insights into game's unconventional two-button control scheme spark debate among players. Thoughtful discussions link nostalgia to gameplay mechanics, revealing how design can evoke both joy and frustration. They also explore the community’s feedback, celebrating the creativity and exploration that 'Mooncat' inspires.
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Veteran Rage-Quit
- Many veteran game developers rage-quit Mooncat, unable to decipher its controls.
- The game uses only two buttons, a fact hidden from players initially.
Beginner's Brain
- Mooncat's simple gameplay, unusual controls, and hidden secrets create a unique experience.
- The game evokes the feeling of learning to play video games for the first time.
Musical Juxtaposition
- Mooncat's music subverts expectations, creating a joyful atmosphere in a spooky forest.
- This juxtaposition of alien-ness and homey-ness adds to the game's magical flavor.