

How Should Video Game Companies Be Run?
Aug 29, 2024
Maddy, involved in the redesign of Polygon, and Jason, a renowned video game journalist and author, tackle the intricacies of running video game companies. They explore the balance between creativity and risk in game development while sharing insights on player preferences shifting from graphics to gameplay quality. Maddy's redesign experience highlights team collaboration, and they dive into gamer frustrations over difficult boss battles. The duo also shares impressions on 'Star Wars Outlaws,' tantalizing listeners with details of scoundrel gameplay.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8
Intro
00:00 • 4min
Balancing Creativity and Risk in Game Development
03:59 • 12min
Website Redesign and Evolving Gaming Trends
16:27 • 21min
Frustration in Gaming
37:17 • 5min
Exploring the Scoundrel Simulator: Star Wars Outlaws Impressions
42:13 • 2min
Reviewing Under Pressure
44:12 • 9min
Exploring the Depths of a Dark Mystery Series
52:44 • 5min
Nostalgic TV Talks and Upcoming Topics
57:41 • 2min