
 Triple Click
 Triple Click How Should Video Game Companies Be Run?
 Aug 29, 2024 
 Maddy, involved in the redesign of Polygon, and Jason, a renowned video game journalist and author, tackle the intricacies of running video game companies. They explore the balance between creativity and risk in game development while sharing insights on player preferences shifting from graphics to gameplay quality. Maddy's redesign experience highlights team collaboration, and they dive into gamer frustrations over difficult boss battles. The duo also shares impressions on 'Star Wars Outlaws,' tantalizing listeners with details of scoundrel gameplay. 
 Chapters 
 Transcript 
 Episode notes 
 1  2  3  4  5  6  7  8 
 Intro 
 00:00 • 4min 
 Balancing Creativity and Risk in Game Development 
 03:59 • 12min 
 Website Redesign and Evolving Gaming Trends 
 16:27 • 21min 
 Frustration in Gaming 
 37:17 • 5min 
 Exploring the Scoundrel Simulator: Star Wars Outlaws Impressions 
 42:13 • 2min 
 Reviewing Under Pressure 
 44:12 • 9min 
 Exploring the Depths of a Dark Mystery Series 
 52:44 • 5min 
 Nostalgic TV Talks and Upcoming Topics 
 57:41 • 2min 

