
two & a half gamers 🚨📢 BREAKING NEWS: Mobile stagnates, Monopoly GO Hits $6B, Liftoff files for IPO
Mobile gaming revenue stagnates on paper, Monopoly GO becomes the fastest game ever to hit $6B, and Liftoff officially files for a US IPO.
This episode breaks down what the data says, what it misses, and why web stores, hybrid casual, and AdTech exits define the next phase of mobile gaming.
What we cover
• Mobile revenue vs reality
• Hybrid casual growth
• Monopoly GO’s $6B milestone
• Web stores and platform leakage
• Liftoff IPO & AdTech exits
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This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lancaric
Podcast:
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Chapters
00:00 — Intro & why this week matters
00:35 — Mobile revenue stagnation explained
01:45 — The web revenue blind spot
02:50 — Hybrid casual growth signals
03:40 — Monopoly GO hits $6B (record speed)
05:10 — Why Monopoly GO is underreported
06:10 — Web stores and Supercell traffic
07:05 — Liftoff files for IPO
08:30 — What this means for AdTech in 2026
09:05 — Final take & outro
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Matej Lancaric
User Acquisition & Creatives Consultant
https://lancaric.me
Felix Braberg
Ad monetization consultant
https://www.felixbraberg.com
Jakub Remiar
Game design consultant
https://www.linkedin.com/in/jakubremiar
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