

Scopely: Play & the Learning Machine (Walter Driver, Moritz Baier-Lentz, Hemal Thaker)
Jun 4, 2025
Walter Driver, Co-Founder and Co-CEO of Scopely, dives into the art of engaging players in the gaming industry. He compares crafting games to an ongoing learning experience, emphasizing the importance of creativity alongside analytics. The discussion touches on their acquisition of Niantic, the balance of success and failure in game development, and how storytelling enhances player interactions. Walter also highlights the positive workplace culture at Scopely and the significance of community connections in fostering meaningful gaming experiences.
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Game Development as a Game
- Making games is like playing a game itself involving creativity, teamwork, and iterative learning.
- Receiving player feedback and improving continuously mirrors the play dynamic in game development.
Designing a Learning Machine
- Create a company culture focused on rapid learning, pushing people beyond current capabilities.
- Encourage comfort with struggle and failure as part of growth and innovation.
Balancing Stability and Change
- Keep core values stable but tactics flexible to adapt quickly in a fast-paced industry.
- Balance institutional stability with tactical dynamism to embrace disruptive change effectively.