STEM Everyday #215 | Humanizing Math with VR | feat. Anurupa Ganguly
Sep 19, 2021
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Anurupa Ganguly, creator of PrismsVR, discusses how virtual reality can enhance math education through immersive experiences and connecting concepts to real-world applications. The podcast explores the challenges in math education, the importance of engagement and proficiency, familiarizing teachers with high-tech jobs and VR technology, and the transformative impact of VR experiences on student learning and mindset.
Virtual reality (VR) can revolutionize education by engaging students in authentic ways and helping them develop mathematical reasoning skills.
Prisms VR provides immersive experiences that resonate with students emotionally and intellectually, connecting math concepts to real-world problems and enhancing engagement and learning.
Deep dives
Using Virtual Reality to Radically Change Education
Anu Rupa Gangali, former educator and founder of PrismsVR.com, discusses how virtual reality (VR) can revolutionize education by engaging students in authentic and enduring ways. By immersing students in VR environments, they can physically experience and understand complex concepts like multiplicative growth or the spread of a virus. This tangible understanding helps students make meaningful connections to real-world problems and develop mathematical reasoning skills. The Prisms VR program provides teachers with a browser-based dashboard to monitor student progress in VR, offer timely feedback, and guide whole-class debriefing sessions. With a focus on story-driven learning, task-based instruction, and concrete-to-abstract approaches, Prisms VR aims to transform education and empower all students.
Addressing Engagement and Proficiency in Math Education
Anu Rupa Gangali highlights the challenges of engaging students in math education and fostering enduring proficiency. Traditional approaches often fail to authentically engage students, resulting in a lack of understanding and retention. Prisms VR aims to address this issue by providing immersive VR experiences that resonate with students emotionally and intellectually. By connecting math concepts to real-world problems and using storytelling to create intellectual needs, Prisms VR helps students develop a deep understanding of mathematical structures and reasoning. This approach enhances engagement, accelerates learning, and enables students to apply math in meaningful contexts.
The Power of VR for Remediation and Reengagement
Anu Rupa Gangali emphasizes the transformative potential of virtual reality (VR) for remediation and reengagement in math education. Traditionally, remediation has often been seen as a punishment and has hindered student engagement. Prisms VR offers a delightful and engaging remediation tool that reframes reengaging with challenging content. By providing immersive experiences and activating kinesthetic learning, students build new memories and associations with previously difficult math concepts. This approach supports underperforming students and helps them develop positive attitudes towards math, fostering a new perception of what it means to learn and engage with mathematical concepts.
There's been a lot of talk about how technology can help change education, without a lot of "how" behind it. Some schools are using VR technology to put students in immersive situations where the content being taught is connected to emotion & experience. Anurupa Ganguly created PrismsVR to radically change how lessons are "taught" and help kids be immersed in their learning! Check out the trailerfor what a PrismsVR module is like
Anurupa's entry point to Education began as a Physics and Math teacher in the Boston Public Schools. For 10+ years since then, Anurupa has led STEM curriculum and teacher preparation across the largest educational systems in the US including the NYC DOE, Boston Public Schools and Success Academy Charter Schools. Through her experience as a district and charter administrator, she found that she did not have the learning tools to deliver the outcomes her leaders and teachers were accountable for, and the personal sense-making journeys that students deserve while developing foundational mathematical reasoning & proficiencies. She was awarded a National Science Foundation SBIR grant to build a scalable learning platform that actualizes pedagogies that we know work best, but weren't possible until recent advances in IVR and AI technologies. Her mission is to rapidly improve student performance and engagement in the mathematical sciences while crafting the instructor aids and training required to operationalize innovative technologies in the classroom. Anurupa holds a BS & M.Eng in electrical engineering from MIT and an EdM in Curriculum & Teaching from Boston University.