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Where Do Games Go When They Die?

Nov 12, 2025
In this discussion, Ross Scott, a passionate filmmaker and founder of the Stop Killing Games movement, highlights the need for better preservation regulations in the gaming industry. Nicole Carpenter, an insightful freelance reporter, shares fascinating anecdotes about the emotional bond gamers formed with titles like Kim Kardashian: Hollywood. They delve into the reasons behind game shutdowns, the financial motivations of publishers, and the rise of player-driven preservation efforts, all while exploring how communities grieve their lost virtual worlds.
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ANECDOTE

The Crew's Sudden Death

  • Ross loved The Crew for its vast open world and driving mechanics that let him explore miniaturized U.S. landscapes for hours.
  • When Ubisoft shut the servers in 2024, even single-player access vanished and Ross felt the game was literally dead.
ANECDOTE

Kim Kardashian: A Ritual Game

  • Nicole described Kim Kardashian: Hollywood as a free-to-play mobile ritual with frequent updates and fashion collection mechanics.
  • Players bonded over daily play, storylines, and collectible outfits that became part of their routines.
ANECDOTE

Community Funeral And Migration

  • When Kim Kardashian: Hollywood announced its shutdown, the community created funeral outfits and mourned the loss publicly.
  • Some fans immediately started planning where to move next or even making a replacement game.
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