

#56 - How to Balance your Board Game Part 1
11 snips May 9, 2025
Discover the art of balancing board game design as the hosts delve into strategic elements that ensure engaging gameplay. They reveal the importance of starting with captivating concepts and innovative mechanics, taking a closer look at unique games like Shredders. The discussion includes the nuanced balance of game mechanics, tempo in collectible card games, and the impact of design tailored for crowdfunding. Listeners gain insights on maintaining fairness and creativity in game design while navigating evolving beliefs and perspectives.
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Design Games From Hooks
- Start designing board games from clear hooks to ensure a sellable product.
- Avoid designing first and then trying to define the game's hook afterwards.
Balance Means Tuned Goals
- Balance means tuning game elements to achieve a specific goal, not just equal win rates.
- Goals vary: skill check, fair chance, thematic experience, or functioning economy.
Use Pareto Frontier For Balance
- Use Pareto frontier to ensure multiple viable options without strictly better ones dominating.
- Balance strengths and weaknesses to keep all factions or options useful in gameplay.