

What's Right and Wrong About Game Economies with Machinations CEO Mihai Gheza
7 snips Mar 24, 2024
Mihai Gheza, CEO of Machinations, discusses game economy simulations, AI balance, data-driven decision-making, blockchain in gaming, advanced AI technology for game balancing, Unity-Machinations relationship, and the evolution of modern game economies with examples from popular games like League of Legends and mobile games.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8
Introduction
00:00 • 5min
Exploring Game Design with Machinations and Player Behavior Modeling
04:50 • 20min
Exploring Real-world Economies, Blockchain, and Gaming Growth
25:18 • 5min
Revolutionizing Game Balancing with Advanced AI Technology
30:01 • 14min
Unity Game Engine, Machinations Simulation, and Competition Dynamics
44:10 • 2min
Exploring the Complexity of Modern Game Economies
45:54 • 3min
Evolution of Game Economies and Analytical Tools
48:38 • 7min
Involvement of Data Scientists in Game Economy Design
55:52 • 2min