

'The Game Animator's Playbook' with Lluis Danti
Mar 8, 2024
Learn from Lluis Danti, a game animator who worked on top games like Horizon Zero Dawn and Call of Duty. Topics include workflow, acting in animations, differences between games and films, and current-gen tools. Hear about the challenges and rewards of directing mocap actors, proud projects, and building strong animation portfolios for industry entry.
Chapters
Transcript
Episode notes
1 2 3 4 5 6
Introduction
00:00 • 2min
Global Journey in Animation Industry
02:16 • 25min
Directing Mocap Actors for a Video Game Project
27:02 • 2min
Reflections on Animation Projects
28:58 • 6min
Navigating Frustrations and Challenges in Game Implementation
34:37 • 2min
Insights on Building Strong Animation Portfolios for Industry Entry
36:32 • 4min