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The Board Game Design Lab

What I Wish I Would Have Known before I Got into Game Design with Jamey Stegmaier

Dec 13, 2016
Jamey Stegmaier, Kickstarter guru and designer of Scythe, discusses what he wished he knew before getting into game design and Kickstarter. Topics include the importance of playtesting, building a community, learning from successful games, developing your own voice, strategies for Kickstarter, and the financial challenges of crowdfunding.
51:31

Episode guests

Podcast summary created with Snipd AI

Quick takeaways

  • Creating multiple prototypes is crucial for improving a game design.
  • Managing hype and high expectations is essential for game designers.

Deep dives

The Importance of Prototyping

Jamie Stegmaier emphasizes the significance of creating multiple prototypes, mentioning that the first playtest of any game is likely to be unsatisfying. He encourages designers to not be discouraged by this and to use the experience to improve their game.

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