

The team behind Unity 6 explains the new features aimed at helping developers
Oct 16, 2024
Martin Best, Principal Product Architect at Unity, shares his journey in software development and insights on Unity 6. Discover new features aimed at streamlining game development, including advanced optimization technologies that enhance graphics and frame rates. Dive into discussions about performance improvements through innovative rendering features and the benefits of occlusion culling. Learn how Unity 6 boosts cross-platform capabilities for mobile web gaming and fosters community engagement through collaboration with a dedicated team.
Chapters
Transcript
Episode notes
1 2 3 4 5
Intro
00:00 • 3min
Enhancing Game Performance with New Rendering Features
03:27 • 2min
Streamlining Game Development with New Optimization Features
05:02 • 2min
Unity 6: Enhancing Accessibility and Multiplayer Experience
06:49 • 10min
The Extensive Process Behind Developing Unity 6
17:11 • 3min