The VFX Process

#42 Joshua Toonen: Filmmaking & VFX, Can Unreal Engine Handle Both?

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May 20, 2024
Joshua Toonen, a seasoned VFX artist with eight years in the industry, shares insights about pushing Unreal Engine to its limits. He discusses his journey from working on blockbuster films like Alien: Covenant and Spider-Man to creating his own short film, 'Stay.' Joshua describes the challenges of transitioning into virtual production on Avatar: The Last Airbender and his ambitious projects, including a 24-hour recreation of a Dune scene. He also dives into the significance of lighting and camera movement in enhancing realism in visual effects.
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ADVICE

Commit To Real-Time Learning

  • Quit dabbling and commit to learning Unreal Engine by building real projects and preparing for real-time workflows.
  • Be prepared to learn fast because virtual production on set demands speed and readiness.
INSIGHT

Virtual Production Is Live Compositing

  • Virtual production is essentially 'live compositing' where Unreal acts like a live compositor on set.
  • The role demands fast creative changes because you have minutes, not months, to alter the background.
ANECDOTE

From VFX To Making 'Stay'

  • After working on Star Wars Josh realized he wanted to make his own films rather than only climb the VFX ladder.
  • He wrote and later produced the short Stay to showcase directing and VFX skills.
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