

#42 Joshua Toonen: Filmmaking & VFX, Can Unreal Engine Handle Both?
7 snips May 20, 2024
Joshua Toonen, a seasoned VFX artist with eight years in the industry, shares insights about pushing Unreal Engine to its limits. He discusses his journey from working on blockbuster films like Alien: Covenant and Spider-Man to creating his own short film, 'Stay.' Joshua describes the challenges of transitioning into virtual production on Avatar: The Last Airbender and his ambitious projects, including a 24-hour recreation of a Dune scene. He also dives into the significance of lighting and camera movement in enhancing realism in visual effects.
AI Snips
Chapters
Transcript
Episode notes
Commit To Real-Time Learning
- Quit dabbling and commit to learning Unreal Engine by building real projects and preparing for real-time workflows.
- Be prepared to learn fast because virtual production on set demands speed and readiness.
Virtual Production Is Live Compositing
- Virtual production is essentially 'live compositing' where Unreal acts like a live compositor on set.
- The role demands fast creative changes because you have minutes, not months, to alter the background.
From VFX To Making 'Stay'
- After working on Star Wars Josh realized he wanted to make his own films rather than only climb the VFX ladder.
- He wrote and later produced the short Stay to showcase directing and VFX skills.