

Writing for Feature Films & Video Games | Tim Carter
I’ve never done a poll on this, but I’d venture to say that most of my listeners have books, blog posts, social media, and newsletters as their main writing outlets. That includes me as well!
But as I’m sure you know, there is a whole wide world of opportunities out there for writers. That’s why I’m excited to bring you this interview with Tim Carter. He is not only a novelist, but has also done extensive writing for feature films, video games, and other mediums.
Tim always wanted to tell stories since he was a kid. After years in corporate writing and magazines, he jumped into film and TV in 2004, selling his first television pilot to CBS. He produced the groundbreaking digital series MORTAL KOMBAT: LEGACY for Warner Brothers and later wrote and produced the DEAD RISING movies for Legendary Pictures and Sony.
As a lifelong gamer, he started writing for Computer Gaming World in 1991. Soon after breaking into film, he began to do double duty writing games. To date, he has written or consulted for more than a dozen games of all sizes. He is best known for writing the award-winning AAA game SLEEPING DOGS.
Tim is also the author of Majordomo: A Novella as well as the novel, Jester, which was released this past Spring.
In this conversation, I get to ask Tim all my nerdy questions about what it’s like to write for films and games, how to get started in that career, how stories are developed, and more.
Make sure to check out Tim’s books and projects at https://timbcarter.com.